

However is extreamly ineffective against group damage units and spells.

The tight formation effectively defends your rear guard from missle attack, as damage will divert to the stronger front units, as well as a defensive melee formation. However are very ineffective in defending your (usually weak) rear guard from missle attack, and on certain terrain occasions may limit movement of some of your units.


The loose formation is very effective against creatures and spells that do group damage e.g. There are 3 formations that you can choose from: Later, you can put your figher in front, and leave the remaing rear slot to your ranged unit. Weak at first, your 3 heroes should remain at the back. Four (4) in front, three (3) in the back. The priest is invaluabe (unless of course your a necromancer) to heal and add beneficial spells to your troops.įocus on raising your primary magic first. Secondary & Tertiery Magic: Order or Natureĥ. The Priest: Professional Healer & Party Defenderģ. Try to focus on raising your primary magic skill first, pay attention when gaining a level: try to reach grandmaster spells ASAP. The magi keeps the ranged creatures at bay and slows down the flying creatures. Secondary Magic: Chaos, Order, Death, Nature or Life The Magi: Offense, Illusionlist, Manipulator Magic specialistģ. Try to focus on raising the Tactics skill stream first (tactics, leadership, offence, defence), it gives you more stronger and faster creatures. Your fighter (although optional) may seem useless in the beginning, but in higher levels, he or she will be as strong as any dragon (with a spell or two). Back up magic (preferbly either order or life or both). Basic Nobility (optional - one per party)ĥ. Basic Scouting (optional - one per party)Ĥ. I recommend each party you have should include 3 heroes: A fighter, A Magi (offense), A Priest (defense).ģ. When finding chests of gold, prefer choosing experince over gold.Īlways have a batch of immortality potions ready before and during combat. What skills your heroes should have: (what class you choose your hero to be is to your discreation e.g. Warning: This tips are for the veteran gamer, which means champion level only: Trying to play the game without cheating your wimpy way to win. You will of course learn all of this eventually, but maybe you'll learn a thing or two from my experience of trial and error. This should give you a basic idea on how to play this game, since it has a few additions from its predecessors that may need getting used to. Introduction to Heroes of Might & Magic IVĬontributed by Indra was here (20867) on Jun 03, 2002.
